Thread: lock box debate
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chuixupu
10.12.2012 , 05:36 PM | #23
Quote: Originally Posted by Lord_Ravenhurst View Post
Enjoying or not enjoying a game is not the topic.
So, a rated T for TEEN game like GW2 needs that their main audience (kids and teenagers) need "control" not to gamble? Letīs see what the ESRB and parents will say about this.
Like others pointed out, it's no different from the need to monitor yours kids in any mobile gaming that has microtransations, and there are tons of them. The lockboxes are less like gambling and more like buying collectible card packs in hopes that you might get that one super rare card or special item in it. Or buying coke bottles that has the winning cap. You're paying for something you know you'll get, but there's a chance something extra is there.
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