This guy has no clue how the game works...
And I am too lazy to explain what has already been explained.
Cooldown: 12 seconds
Interrupts the target's current action and prevents that ability from being used for 4 seconds.
So what is it that I don't understand about this ability? It prevents a action from being performed and if leapers are trying to use saber throw or leap which they always do after I Jet Boosted them its seems to be working for me.