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TheronFett
10.06.2012 , 03:38 PM | #3
The biggest problem with the changes to the 1.4 resolve system is that it is now easier to become 'stunlocked'. The way Resolve used to work, chain stuns could only lock you out of combat for 6 seconds, due to overlapping Resolve builders. Now, you can effectively be chain stunned for 8 seconds. Your data does not reflect that.

Roots, and especially slows are not really what everyone is complaining about. Every AC has some sort of slow built into their attacks, and these don't have any influence on Resolve in the first place. Players expect to be slowed.

I also think your sampling is ridiculously small, especially for 1.4. And I don't see any mention of what class you play. These numbers seem awfully low for anyone playing a melee class.