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Technohic
10.03.2012 , 02:19 PM | #3
You know what I thought would be neat?

For merc side; you know how snipers cover, particularly entrench is usefull; right? What if, while shield is up, you could not be leaped at, pulled or stunned and get snare/root immunity including allowing you to move while channeling? Then when shield goes down; back to normal?

Might have to tweak cooldown time for balance after doing that, but just a though. I just look at merc dps, and my issue is not the damage output, but rather the lack of utility along with so many things that stick you in place.