View Single Post

Jezaspell's Avatar

09.29.2012 , 09:23 AM | #10
As a RANGED sage healer in PVE, having our stun reduced to 10m makes it virtually useless. Our lift has a long cast time so force stun was our only ability to control incoming damage on initial pulls to stay alive in ECHM trash clears. While I understand the need to reduce it for PVP, why mess up PVE healers ability to do their job? I am very dissapointed in this change. Perhaps Bioware needs to have a different skill tree for pve and pvp - trying to balance both in one tree is faililng miserably and destroying the pve experience.