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Vankris
08.21.2012 , 04:04 AM | #23
it seems that, for a majority of response here, the common trend is.
- More boss for a tier.
- Less tedious and time consuming trash
- Wish to clean a raid in a night.

With this in mind, what would work in PVE design is.
- Multiple raid within a tier
- Total raid boss for a tier would be 7-10
- Each raid shouldn't be more than 5-6 boss each.
- Trash should have an interest. Either fun to kill and/or have a value (loot, reputation, credits, shematics)

Would you agree?
Shadow | Kinetic Combat