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SpoeMeister
08.14.2012 , 09:38 AM | #19
- sap abilities (eg.: sleep dart from agent) give 800 resolve and break on damage and can be trinketed
- Mezz abilities (eg.: flash bang from agent) give 800 resolve and break on damage and can be trinketed
- Hard CC (eg.: debilitate from agent) give 400 resolve and can be trinketed
- Roots (eg.: leg shot from sniper) break on damage after a couple of secs
- Slows (eg.: specced acid grenade from sniper) can't be countered but sometimes cleansed

and there are some abilities (like oil slick from a specced PT tank) that reduce accuracy for a period of time. This doesn't add to resolve.

Not sure what you are talking about.
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