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08.13.2012 , 07:54 PM | #9
Quote: Originally Posted by Ecilin View Post
blizzard is takeing there pvp in the right direction and removeig resiliance from gear and makeing it a baseline stat on the char that everyone has.

i sugest that be done here it would help solve some of the problem of new folks getting into pvp.

if everyone has the same amount of expertiese then there would't be as huge a gap.

of course this would also mean the weekend warriors would be able to pvp in there raid gear which might be a problem considering the raid gear is much better.

but this could be easly fixed by flaging gear as pvp and pve and only allowing stats from pvp gear to work in wz if they can do it for medpacks and such should't be hard to do it for gear.
pvp has to have its own gear. Otherwise those of us who dont raid will be at a disadvantage. PVE is boring to me. I only do PVE Dailies when I need Credits. Yes for a fresh 50 pvp can be hard...but the same can be siad about a fresh 50 doing endgame PVE. So deal with it. Grind your warhero then grind more warhero to switch out mods.