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07.23.2012 , 04:15 PM | #10
The reasoning behind adding belts, bracers, gloves, and boots to the pool of craftable Custom (orange) schematics was stated to be that some "looks" really needed the full set to come off well. However, most of the belts, bracers, gloves, and boots added in 1.3 do not match the helmet, chestguard, and pants of their sets. Also, the new pieces often have vastly different level requirements than the old pieces
Are these discrepancies intentional? And if not, is there any timetable for fixing them?
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