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metaldragen
07.11.2012 , 07:55 AM | #6
My guild is experiencing this as well on Jedi Covenant. We see spikes up to 2 seconds during the entire evening. With the mechanics and timing of the fights here, this makes the whole operation almost unplayable. We were lucky to down Z&T and F&S on hard mode on our first shots last night. We kept wiping on Vorgath because lag spikes would hit during Overload casts or we would get a bugged holo of our puzzle solver causing him to despawn before locating a probe for us which causes a wipe due to the enrage of the turrets.

We never had these issues with Denova before we transferred to JC (from Keller's Void - we are 4/4 HM) and it seems to have only gotten worse with transfers and worse again with 1.3.
Roving Guns Jedi Covenant PvE
Texa - 50 Marksmanship Sniper | Lexah - 50 Bodyguard Mercenary | Rexah - 50 Immortal Juggernaut