This is where the increased health compared to other games comes in. I do in a way like the slower pace of pvp, but i do not enjoy it when it means that zerg lasts forever and noone can push either side. The fight is still happening by the time we respawn (with the spawns so close to the action.) I saw someone earlier say they "felt like they were playing quake and not mmopvp"
Ok, though I see what your saying; and I can conceit you a point on some level, I reallllly am digging the longer battles and the hard pushes. Makes things more focused, more intense, dramatic and suspenseful. The spawn points make the pace faster by not leggin it so far. I hear ya dude, but in the end, its taste.