I'll add a few notes on some of the issues:
- Overall, I'd give it a 2 on a scale of 1-10. For Jedi, a 1 one would be generous. You can look like Obi-Wan Kenobi... or if you save all your pennies and work really hard, you can look like.... Obi Wan Kenobi.
- I'd give the quality of the artwork an 8. The problem is that we have very good artwork of very bland and repetitive designs.
Crafting (Synthweaving and Armormech specifically):
- Why are purple resources so hard to find? Even blue and white resources sell for more than the items that they are used to make.
- Many high level items look exactly like low level ones. There are often (always?) generic vendor trash items that look exactly the same as what you can craft.
- Crafters should be able to make gear comparable to the best gear in the game, and be able to make looks that can't be purchased. This should have been rule #1.
- A completely fubar system. Very high numbers are required to reach ranks above 1, yet most "group" content gives a handful of points, sometimes literally none at all. The fact that Esselles/BT farming is the only moderately reliable way to get social points should have set alarm bells ringing in developer meetings.
this is my problem with the game as well plus
ships are static and have no personal touch