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Ganrax
05.15.2012 , 10:13 PM | #19
Quote: Originally Posted by tkinnunzero View Post
Anyone else still see the same slight problem in the above?

Shouldn't the progression look like this:
EV Story Mode
KP Story Mode
EC Story Mode (after retuning)
EV Hard Mode
KP Hard Mode
EC Hard Mode (after retuning)
EV Nightmare Mode
KP Nightmare Mode
EC Nightmare Mode (why is this missing?)

Or maybe EC difficulties are named incorrectly:
EV Story Mode
KP Story Mode
EC Real Story Mode (currently missing)
EV Hard Mode
KP Hard Mode
EC Hard Mode (currently called Story Mode)
EV Nightmare Mode
KP Nightmare Mode
EC Nightmare Mode (currently called Hard Mode)

I mean, they all drop same tier 1 loot, just with different palettes and item levels, so what's going on here?
I don't think you get the concept of Tiered raid content. Eternity Vault and Karraga's Palace are Tier 1 Operations. Explosive Conflict is the first Tier 2 Operation. Storymode of EC is more difficult than EV and KP Storymodes, requires more gear, and drops better gear. It is intentionally not on the same Tier as EV and KP.

Just look at the drops:
Story Mode EV: Columi Tokens, Tionese Commendations.
Story Mode KP: Columi Tokens, Tionese Commendations.
Hard Mode EV: Rakata Tokens, Columi Commendations.
Hard Mode KP: Rakata Tokens, Columi Commendations.
Nightmare EV: Rakata Tokens, Columi Commendations.
Nightmare KP: Rakata Tokens, Black Hole Commendations.
Story Mode EC: Rakata Tokens, Black Hole Commendations.
Hard Mode EC: Campaign Tokens, Black Hole Commendations.

Now this is how I view how the progression is intentionally going(only the colors indicate the order):
Story Mode EV
Story Mode KP
Hard Mode EV
Hard Mode KP
Nightmare EV
Nightmare KP
Story Mode EC
Hard Mode EC