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tkinnunzero
05.15.2012 , 06:18 PM | #17
Quote: Originally Posted by KeyboardNinja View Post
EV SM
KP SM (ironically, puzzle droid is much harder on SM than on HM)

EV HM (fairly well tuned)
KP HM (Bonethrasher is the DPS check, Jarg Sorno healer check, all else faceroll)

EC SM (make sure you have two well-coordinated tanks and strong healers)
EV NiM (same as hard mode, just with more damage)
KP NiM (Bonethrasher's cleave is *insane*; Fabricator is annoying once again)
EC HM (good luck with Kephess…)
Anyone else still see the same slight problem in the above?

Shouldn't the progression look like this:
EV Story Mode
KP Story Mode
EC Story Mode (after retuning)
EV Hard Mode
KP Hard Mode
EC Hard Mode (after retuning)
EV Nightmare Mode
KP Nightmare Mode
EC Nightmare Mode (why is this missing?)

Or maybe EC difficulties are named incorrectly:
EV Story Mode
KP Story Mode
EC Real Story Mode (currently missing)
EV Hard Mode
KP Hard Mode
EC Hard Mode (currently called Story Mode)
EV Nightmare Mode
KP Nightmare Mode
EC Nightmare Mode (currently called Hard Mode)

I mean, they all drop same tier 1 loot, just with different palettes and item levels, so what's going on here?