As of late I've been reading a lot of post on the forums on how the Devs. just wrecked Merc Bounty Hunters and to all those non believers out there its true. I ran some testing on the Arsenal spec'ed dps using the operation lvl testing dummy on the Imperial fleet here are the numbers as proof (Tracer Missile) tool tip indicates its dmg is between 1736-1872 kenetic damage i logged 16 normal hits non stack armor debuff average hit was 1346.062 then logged 17 stacked armor debuff " which is 20%" average hit normal hit 1410.705. As you can see the damage is way off by the way this is with High Velocity Cylinder on which grants a 35% armor penetration automatically which is not calculated in bonus dmg in any way in the tool tip, with it off the dmg is 1263.85 stacked armor debuf 1178.642 non stack. Extra numbers "crits" non stack high velocity on average crit 2341.5, stacked armor debuff 2468.176, high velocity off non stack crit 2046.125, stacked armor debuff 2203.181. From the numbers you can see the damage is way off and for people out there thinking well is a operation boss lvl dummy is still has alot of armor left, i get these say numbers on trash in operaions and flash points on strong elite and champion. I will say this the Armor debuff tracer missile applies does work. On too (Heat Seeker Missile) which is also bugged tool tip indicates 2126-2263 kinetic damage and is supposed to receive a 4% damage bonus for each stack of tracer missile which goes up too 5, so you should receive a 20% armor reduction and a 20% damage increase to Heat Seekers Damage. Get ready to be "surprised" fully stacked with high velocity cylinder on normal hits average 2145.25 laughable uh. non stacked high velocity on average hit 1645.166 just pathetic. Here are some crit numbers non stack high velocity on 3331.75, fully stacked high velocity on 4396.9........ extra numbers high velocity cylinder off with stacked bonus normal 1943.333, crit 3934. This is just sad its also worth noting that they secretly reduced our crit chance by chumping body guard talent from 6 to 3% crit chance that was in no patch note, reduced the area of effect for death from above and a couple of other small things. Pre 1.2 they nerfed tracer missile by 10% the official word from the devs was so it would encourage more unique ability rotations rather than just spamming tracer missile, and now with 1.2 it seem tracer missile has taken another hit whether it be intentional or not. In a 1.2 patch the devs said that they fixed heat seekers and Merc Bounty Hunters would only benefit from their stack and not others which prior that patch Heat seeker would average crit for me 9.5k crit (NO JOKE) in a raid. Well they broke it, as of right now Arsenal Bounty Hunters are the weakest dps and the only real reason to keep them in raid so the armor debuff they apply to help the raid.
These number ive posted are based off fully raid buffed whch means each buff from the different classes no stim, as a extra note not trying to sound arrogant I have most of the end game armor and weapons (campaign and blackhole gear) which is best in slot with augments ill link a pic of my character sheet. And really if i've got the best gear a Merc can get and im still seeing numbers like these I can only imagine what other Mercs are posting.
On a final note it doesnt get any better in pvp im seeing reduced numbers in pvp with full battlemaster gear expertise at 1131 some one please explain that