Can you fail to recruit companions? Are any optional?
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05.02.2012 , 08:46 AM |
I've seen both Healing and DPS companions work spectacularly for me (haven't hit the endgame yet with a DPS or healer, so I haven't tested tanks out yet). The problem is there are some people who would be better off if they had no control over their companion whatsoever. Companions really can't do much if you haven't tweaked their abilities appropriately (Healing companions should only have access to their CC in a couple of very specific fights), and if you don't keep your companion in decent gear, you really shouldn't be suprised when they die so quickly.
Once you hit the end game and start giving your companions leftovers from HM flashpoints, you quickly realize just how competent your companions could be if you actually gave them good (Blue grade) gear. Healing companions can survive on green items, but DPS and Tanks? Not so much.
The Ferrin Legacy, Ebon Hawk
Major Volner Ferrin //