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Cave's Avatar

12.17.2011 , 12:02 PM | #3
The developers said during beta that adding chat bubbles for spatial chat was a high priority feature for launch. I am baffled as to why they haven't delivered.

All I know is that without chat bubbles, it's incredibly hard to talk to other players near you and not fun at all. I can't socialize and roleplay with other players (I tried hard, but it didn't work).

For me, chat bubbles are an important feature. I want to keep track of the action in the game and see which character talks right away. I am a roleplayer and roleplaying with others while questing and doing other game things is almost impossible because there are no chat bubbles (I tried very hard, but it just doesn't work).
I always miss most of the things people type in /say, /yell and /emote chat, the chat window moves too fast at times, too and it's hard to see which character on the screen is speaking or to link the chat to the characters on the screen. I want to focus on the game, not on the chat window.

I have pre-ordered the Collector's Edition, but if there won't be any chat bubbles at least announced in the next couple of days, I will cancel the pre-order and not play the game until chat bubbles are added. They are just that important for my enjoyment of the game to me. And I really, really want to have fun when playing SWTOR.
I've cancelled my subscription due to the lack of Chat Bubbles.
I will never give EA or Bioware another cent or play any of their games or use any of their software again until speech bubbles that fully display /say, /yell and /emote chat are implemented in Star Wars: The Old Republic and the needs of socializers and roleplayers are finally taken seriously.