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kiore
04.26.2012 , 04:11 PM | #11
We saw some very wonky things too.

As others have said, it seemed like getting MORE distance seemed to almost guarantee ranged would get hit.

We tank Zorn by the tree and Toth at the cave mouth and I noticed when i tank Zorn with me facing Toth we seem to more reliably avoid the debuff. When I stand between my ranged/healer as one person pointed out, we almost always get 1-2 people hit by the debuff.

I don't mind the tight mechanics regarding positioning, but something is strange and it feels like with heals as short in this game as they are, shortening the distance of the abilities could help some with this "weirdness".