Maybe if you're competing against yourself it isn't so bad.
Throw in a marauder or assassin into the mix, you become an injured horse in that race.
You know what they do to injured horses? They put them down for good.
This mentality is exactly what I am talking about. I don't understand how people can really compare or expect an operatives DPS to be exactly the same or higher than a class like a marauder. The Marauder class has one purpose, to DPS. Operatives on the other hand can if needed help top off a tank, or throw a heal or two if everyone is taking burst AOE damage, while marauders cannot, same goes for snipers. You cannot realistically compare a pure DPS class to a hybrid and expect the pure damage numbers to be equal, how would that be fair for people that play Marauders or Snipers? As for assassins...given that both players are playing at the same skill level, the DPS increase that I have been seeing were minimal at best between an operative and an assassin.