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Anbokr's Avatar

03.28.2012 , 05:24 PM | #20
I don't see how throwing turrets or NPCs on the underdog side helps at all--that's almost impossible to balance around. Just cap faction populations in contested areas for the best possible balance and the most fun. As a player, I want to be able to kill other players without feeling cheated by some "NPC" or PvE/turret intervention. This is player vs player, my decisions vs his decisions, my skill level vs his skill level, my group vs the enemy group; don't throw in an element that tips the balance one way or another.