how can they design challenging fights around players being able to just pop medpacks every 90 seconds
deal with it bub
Because every boss fight has a "Pop your medpac during this" mechanic every 90 seconds, right?
Guarantee the majority of the players in this game use medpacks when they're low and haven't seen a heal from the healer. Oh**** moments happen, being a proactive player and helping shouldn't be removed because of "elitist" guilds that abuse the 90s on specific fights.