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GnatB
03.08.2012 , 02:15 PM | #253
Quote: Originally Posted by Valketh View Post
Reusable stim/med = permanent benefit right?

How about you craft a chest piece, mod, barrel, blaster and equip it; it will persist through death and 2 hours later it vanishes...

Sounds like your logic on nerfing biochem is somewhat flawed.
Except that only biochems can use that reuseable stim. Everybody else is stuck with a chest piece, mod, barrel, blaster, etc. that poofs 2 hours later. (or in the case of adrenals, 3 minutes)