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Kinvalar
02.08.2012 , 03:16 PM | #27
I'm trying to make sense of the formula here and figured I would plug different skills in to help figure it out, but I can't get it to give proper results for Mortar Volley.

On my character's tooltip at 49 Mortar Volley is 3303-3681. At 3 ticks that is 1101-1227 damage. His Tech Damage Bonus is 395. Standard Health Lookup table shows 1575 for a skill trained at 49, which rank 6 of Mortar Volley was.

Using the formula:

Coefficient * DamageBonus + StandardHealthPercentMin * StandardHealth
Coefficient * DamageBonus + StandardHealthPercentMax * StandardHealth

.. with Torhead readout of
SpellDamage: SpellType=>Tech, StandardHealthPercentMin=>0.128, Slot=>None, Coefficient=>1.58, StandardHealthPercentMax=>0.188, DamageType=>Kinetic

I took it to be:

1.58 * 395 + 0.128 * 1575 = 825.7
1.58 * 395 + 0.188 * 1575 = 920.2

825.7-920.2 using calculator vs 1101-1227 judging tooltip.

Am I messing up somewhere?
Squadron 11-11-11

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