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BossChow's Avatar

02.01.2012 , 09:29 PM | #48
My personal opinion is you will never fix the underlying problem whilst Biochem is the only profession to craft consumables. Whilst this is the case Biochem will either be overpowered or useless depending on how heavily nerfed it is.

I believe a better solution than continuing to reduce the effectiveness of Biochem would be to give the other crafts some form of consumables they can create.