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Ohnoto
12.13.2011 , 09:30 AM | #4
As you mentioned WoW, I will compare to that. I don't like to compare this game to that, but I will. I played WoW during the "Classic" version before any expansions. The LFG tool that was implemented in WoW was introduced late in Wrath of the Lich King. So, I know very well what your example is like. I also know what it was like going back through the portals to get to instances in Azeroth from Outlands.

It seems that, thanks to other games, many just want to log in, press one button and be given everything. Whether that is loot, instant queue and teleportation to instances, and it ruins from the immersion of the game. I am in no way refering that you want that, but there are many throughout the gaming community that do want that, and many of them appear to be newer and younger gamers. Though that is how this generation has become, unfortunately.

However, new people will always be joining the game. Even now in WoW, while they are losing subscriptions, they are also gaining new players. These new players don't know anything different. They don't know what the game was before the WoW LFG system. They don't have to explore, they just have to queue and enter. Many of them wouldn't be able to tell you where the dungeon entrances are even at.

James Ohlen was exactly right in stating that it takes away from exploration and it does, but at what point to do you say exploration is not needed? At what point do you tell a new player, "You don't need to explore the game, hit this button and be taken there."

This may not be as big of an issue considering you enter all the flashpoints from The Fleet, but it ruined exploration in other games. I am a huge explorer in games and don't want that ruined here. I also enjoy seeing active worlds and not just seeing everyone in the major city.
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