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Vrak
01.24.2012 , 01:51 PM | #400
Still getting delays sadly (scoundrel.) I can miss anything from 1-3 global cooldowns worth of damage in an average fight against an enemy player, depending on how long it lasts. Usually happens just an an attack comes off cooldown, it press it, it goes on gcd, starts part of the animation, and then fails to go off entirely. Also happens with my backblast ability. I will execute it when I am behind my enemy, it will start the animation, and then cancel as they turn their back away. Hope the next fixes coming will solve this...too crippling.