"Progression" Raiding in this game currently makes up what % of their revenue stream? When you find the answer to that, you will then know the amount of effort Bioware will put in to addressing your complaint.
This game was designed and marketed to casuals who wanted the story and the immersion. I find it odd that all of the people who fall into your "progression raiding" niche still haven't understood that. Maybe I overestimated your intelligence.
It fails harder at immersion with the stale world than it does with raiding, and the story is stock-adventure stuff. Your point kinda sucks.