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TrickElders's Avatar

01.16.2012 , 09:30 PM | #1
NPCs/Mobs with stealth detection are actually detecting and aggroing on stealthed players at greater range than players not in stealth. Makes several flashpoints nearly impossible to run with a Shadow/Assassin/Scoundrel/Operative who is rightly trying to maximize their effectiveness by stealthing up to enemies. They can just enter stealth while the entire group is outside of aggro range, and the detectors will "see" them and aggro anyway.

Quite annoying, and should have been a simple fix...
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