Who cares about world firsts in these games anyways... I mean it's not like the old days of EQ or AC where dying meant loss of XP and gear and all of the bosses were insanely difficult and required everyone to know their class intimately and be perfect in how they played. I mean really in this (and other casual MMOs) you just keep repairing up and try try again with you only being out a pittance of credits for repairs. Hardly challenging. Especially given PUGs will be doing it in a month or so.
I played shadowbane, I wish I had gotten more into EQ. From what I hear it was quite the challenge. Although, I did get a chance to play lineage 2 for a while.