Sorry gona have to disagree, and here's why.
Today i made gear for my inquisitor and khem val all which where upgrades from existing quest gear. Got lucky and found a design for synthweaving from a drop that was a fully modable chest piece. If i didnt have synth i would have just sold it or sent it to an alt.
Synth gear beats commendation gear due to lack of dark/light requirements. I can RE greens and get blue quality that exceeds quest gear. All my mats are free and i use commendations to buy mods and weapons.
Sorry you dont think synth is any good but i dont think you see the bigger picture here.
I'm not sure what game your playing, but its not this one.
I have yet to see a synthweave item of blue quality even come close to what my roommate gets from her moddable orange armor. She hasn't had to replace a piece of armor in 30 some levels. She just makes new mods and BAMN, totally up to date armor.
And don't even get me started on needing to make 10-15 of an item before I get a single one to RE so I can get a blue schematic. I'm on my 13th pair of Force Adept Boots, still no RE.
Oh, and just to make things even that much happier, those Force Adept Boots I'm trying to RE (and have failed 13 times so far), take a material that can only come from crew missions, even though its a green item. Talk about *EPIC FAIL*.
Sorry, but your the odd data point. In terms of helping a player level, cybernetics beats synthweaving hands down, no contest.
Bioware should just ditch synthweaving, or at least put a "This skill sucks donkey deeks" disclaimer in the codex so others don't make the same mistake I and others have.