But the cooldown on grenades is still 5 minutes?
We've been saying on the forums that it is far too long. If you are reducing the damage anyway, how about balancing them around a shorter cooldown, as well?
At the very least, keep the individual 5 minute cooldown, but give them a 90 sec shared cooldown or something. There's almost zero reason to make more than one as it stands.
Even so, I really don't see how these needed a damage nerf. Were people actually switching to Cybertech? I only *ever* saw people on forums/in-game talking about changing to Biochem.