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-Quarrion-
01.13.2012 , 11:51 AM | #81
Hi, thanks for the guide. It's really helped me plan out my characters. I've dedicated a server to the empire and one to the republic letting me cover all the crafting skills and utilizing the best crafting bonuses for each class. I chose the crit bonuses over efficiency in the 4 non bulk crafting skills as seemed sensible, and I chose 2 mission skills to go with slicing as per your suggestion. And in the end I found things to work out nicely with 2 of each class covering all my crafting needs and allowing me to try all 8 advanced classes to each side. Thanks again!

Empire

Artifice - sith inquisitor - 15 eff, 5 crit arch, 5 eff treasure
Synthweaving - sith warrior - 5 crit, 5 eff arch, 5 eff under
Armstech - bounty hunter - 1 crit, 10 eff scav, 10 eff under
Armortech - Imperial agent - 2 crit, 10 eff scav, 2 crit under
Cybertech - sith warrior - 10 eff, 10 eff scav, 5 eff under
Biochem - Imperial agent - 15 eff, 5 eff bioanalysis, 5 crit diplo
Slicing - bounty hunter - 15 eff, 2 crit treasure, 10 eff under
Slicing - sith inquisitor - 2 crit , 5 eff treas, 2 crit under

Republic

Artifice - Jedi Consular - 15 eff, 15 eff treasure
Synthweaving - Jedi Knight - 5 crit, 10 eff arch, 5 eff under
Armstech - Smuggler - 5 crit, 10 eff scav
Armortech - Trooper - 5 crit, 5 crit scav, 1 crit under
Cybertech - Smuggler - 10 eff, 10 eff scav, 5 eff under
Biochem - Trooper - 10 eff, 10 eff bioanalysis, 2 crit diplo
Slicing - Jedi Consular - 10 eff, 15 eff treasure, 1 crit under
Slicing - Jedi Knight - 2 crit, 5 eff under, 1 crit treasure