Why is there a copy protection system in the graphics, and is it crippling the game?
View Single Post
01.11.2012 , 07:09 AM |
Keep in mind that 'remote rendering server' doesn't necessarily mean a server located at Bioware. In fact, it is highly unlikely that Bioware is rendering images in this manner. What may be happening is that the second swtor.exe process is the remote server itself. The game may be simply sending all render requests to the second process by way of 127.0.0.1, the localhost address.
On that note, next time I'm playing I'm going to toy with some packet inspection.
Godwin's Law for SW:TOR -- As a discussion in the SW:TOR forums grows longer, the probability of a comparison involving WoW or being told to "go back to WoW" approaches 1.