Soa Phase 3
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01.11.2012 , 07:03 AM |
The easy solution would be the replace your melee with ranged DPS. Melee dps has a lot of travel time on this fight (which destroys their dps uptime) and some class gap closers (such as force leap) is unusable on the main boss.
An alternative would be to have your tank call out 3-5 seconds in advance when his shield is going to drop and have your melee swap off the mind traps and start running towards the boss.
- 50 Jedi Sentinel