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01.10.2012 , 05:06 PM | #24
Quote: Originally Posted by Putok View Post
I'm not sure about "as intended", a third of a second of delay is still a bit much, IMHO. .2s should be the upper limit, but it certainly isn't as bad as the UI bugs make it appear to be.
can you do me one more favor and make a video of you hitting the ability as fast as possible on a target so that each heal restores hitpoints? i want to see if the animation is accelerated when you use the ability in rapid succession.