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Cepheid
01.09.2012 , 06:50 PM | #4
Quote: Originally Posted by BeBenNova View Post
Yea but let's be honest here, bug or not it's a retarded concept for a fight
And that was the "fix" to the problem previously which required you to /stuck, die then get rezzed every pull. I personally like the RNG of the fight but there wasn't much testing done (if any) and certainly no thought put into the initial pull and entrance to the fight.
"I am somehow less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops." - Stephen Jay Gould