It's effectively the same thing. A level 1 hoards so much of the market economy because he has the power to, and then sells it for more thus making a profit. Ergo, a level 1 stays in 1 spot on Ilum and continually opens chests granting him credits over time.
Both result in 1 thing: the player has worked, whether it's hard or easy, to get credits and so is rewarded. However Bioware are angry about this and temp banning people for ... playing the game as it was designed.
I hate fanboys who think Bioware can do no wrong. >_>
Those fanboys are seriously maddening and unfortunately troll these forums constantly.