World First Nightmare Raids.
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01.01.2012 , 06:48 PM |
Thanks for bringing this to our attention.
I hope it's the case that Nightmare mode is much harder and we got a bug because it was rather disappointing. The Bosses had the health and damage of Hard mode or higher but that does not necessarily mean they were working as intended. We'll clear again this next week after lockout and get back to this thread or after our second group goes in for a clear.
Extra mechanics indicate that it was indeed on nightmare during our clear though perhaps damage was undertuned? The fights do have slightly different mechanics but still unsure about the damage proportions.
Other Bugs include:
-Ancient Pylon nodes voiding out on last lock requiring the fight to be reset.
-4th boss (infernal dueling whatever) Random resetting of the fight
-Random Death bug is still in existence for EV (less frequent since the patch on the 29th)
-Speeders and dropships still randomly kill on decent much like trams in Corellia
"I am somehow less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops."
- Stephen Jay Gould