Jump to content

Mosschops

Members
  • Posts

    29
  • Joined

Reputation

10 Good

1 Follower

  1. I did the very same today. went from 29k to 61k credits while mostly afk, and I have a bunch of stuff on GTN steadily selling at ~1k a pop. will put the bike money to one side and switch back later
  2. Where did you get that number? Or are you referring to the queue you are in?
  3. That really does make this look more fail than I first thought.
  4. I think you're correct. The queues are now a self fulfilling prophecy, people have panicked and are now causing the problem to escalate.
  5. hmmm, I assume that was the count of ppl for that instance. I've not tried switching instances tho, so I have no idea if that number would change if you did. I'll test it in 5 hours, lol.
  6. You'll be in an instance of that area. So there might be multiple instances of that area, all with about 100 ish people. Think of it as another dimension, trippy ;-)
  7. I problem I expect exists, is that all of the pre release guilds will have been allocated to a small subset of the current server list. IE those that where there on the 13th. If anyone in those guilds encourages RL friends or previous MMO guildies to join, they'll tell them to join their server. So I suspect a lot of people will be queueing to join friends.
  8. This is good news, sorta. I'm on Frostclaw coz old guildies from LOTRO got their guild allocation on there. Now my main is there, not sure what to do.
  9. Think of the server names you see as virtual servers with x physical underneath, with each area of each planet as an instance. You can run these on any box associated with the logical server. So Its about scaling the power to demand, not new named servers. The game they are playing is to have all of the long term players evenly spread across the infrastructure. They'll have an idea of the % of sign ups that will be long term subs. So they'll be setting the cap around that figure to force new people across servers. But that's a pure guess.
  10. The point is, they may not need to increase CAPEX. There are a myriad of solutions to help scalability these days, they could rent server time from an ESP (chances are the data centre is run and hosted by one of these anyway), it would likely by on a quarterly basis. All of this can be done dynamically, and often without outages. So they could have extra resources for a short time. I'll concede that its difficult to do it in the time the servers have been up. Where I work it would take a couple of weeks to get the right change controls in place, but that's just my firm. My problem is that for the life of me, I can't think of a single thing that should have been a surprise to BW. They should know how many keys have been issued/redeemed etc.. So it looks very much like a planning failure.
  11. Only my 5th MMO 3rd Launch 1st time in a queue By your logic I can create an MMO, host it on my laptop and it's a healthy launch.
  12. How about having the same amount of people and more server power, so same population, and no queue. I know its novel, but then I'm just crazy.
  13. You'll find my lack of faith disturbing.
×
×
  • Create New...