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bennimeistari

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  1. Coloured text on such a large scale is a massive eyesore. It is no wonder the Devs are still made unaware of your feedback.
  2. Is there a chance you could bring back or bring in the armor you were experimenting in with your concept art of the Jedi Knight looooong time ago? I'm talking this one: Jedi Knight Classic It's unique enough and loyal to the Old Republic timeline and setting but also somewhat alike to the convential, jedi robes many have wanted from the Star Wars episodes. Do it. Pls
  3. Hi. I just started leveling a new character, a bounty hunter. I'm almost lvl 36 and so I decided to stop by on Dromuund Kaas to check out the PVP vendor that sells lvl 40 gear. To my surprise however, he wasn't there and the bounty hunter class house was mostly empty save for the trainer. Pretty sad for me since I used to really like that armor and now it's gone! Don't get me started on the awesome flashpoint gear removal and replacemant of stale gear... but seeing this too is just disheartening to say the least. Another thing, I'm not sure if I'm just being lazy and inefficient but the way I did my leveling in the past was through PvP and story-content. I thouroughly enjoy the story in SWTOR but more than that I enjoy the PvP for my own reasons, so unsurprisingly I used to level through these and not bother with gear until I hit a milestone 20 and 40 where I could spend my well-earned warzone commendations to keep up to date gear-wise and continue onwards. Where did they go? I love PVP but looking stylish is also important, innit? Bioware why you do this, did this impact someone's gameplay?
  4. Hi. I just started leveling a new character, a bounty hunter. I'm almost lvl 36 and so I decided to stop by on Dromuund Kaas to check out the PVP vendor that sells lvl 40 gear. To my surprise however, he wasn't there and the bounty hunter class house was mostly empty save for the trainer. Pretty sad for me since I used to really like that armor and now it's gone! Don't get me started on the awesome flashpoint gear removal and replacemant of stale gear... but seeing this too is just disheartening to say the least. Another thing, I'm not sure if I'm just being lazy and inefficient but the way I did my leveling in the past was through PvP and story-content. I thouroughly enjoy the story in SWTOR but more than that I enjoy the PvP for my own reasons, so unsurprisingly I used to level through these and not bother with gear until I hit a milestone 20 and 40 where I could spend my well-earned warzone commendations to keep up to date gear-wise and continue onwards. Where did they go? I love PVP but looking stylish is also important, innit? Bioware why you do this, did this impact someone's gameplay?
  5. Another version of kneeling would be kind of cool! I'm talking kneeling with eyes averted in some iconic star wars-ish style! Empire: Galen Marek kneeling to Darth Vader Lord Vader kneeling to Emperor Palpatine Galen Marek being knighted by a Dark Lord of the Sith Vader kneeling to an unknown powerful Emperor from far, far away.... Republic: Obi-Wan kneeling to the grandmaster of the Jedi Order A Padawan being bestowed the rank of knighthood during a jedi ceremony Can the Animator team handle the heat? Hell yeah. Use the Force
  6. Hey! Glad to get your attention. An idea came to me the other day as I was reading through the upcoming (teased) content updates for the expansion coming later this year. So far everything looks great and I'm psyched for it. I'm a major pvper at heart so naturally my first thoughts come to content related to that aspect of the game. So, here it is: A PVP gamemode with AI. It'd be the first of its kind but if you hear me out, it might not be so crazy after all. Lots of games incorporate the use of AI in pvp, for example Heroes of the Storm in which you battle for objective areas and if your team succeeds in capturing one of these, the enemy is bombarded with AI of some kind. And I feel this can be done here, as well. How and why would it make sense? Well, the Eternal Empire wants to destroy both sides and in this warzone you have the ability to either avoid an attack by them or cause one on your enemy. And while the AI is making the lives on the enemy team difficult you can complete the primary objective which can be almost anything, (capturing turrets, blowing up doors, e,t,c) I'm sure the primary objective can be anything. The whole 3-factions-at-war is very appealing and why not integrate that into the PVP for all the glory. Of course ironing out the details and the mechanisms is the hard part, placing out suggestions without any idea on how difficult or impossible something may be is easy. But I really wanted to get this off my chest and see if anyone else thinks this is a good idea. Personally, this would be damn sexy.
  7. I don't know about some of you but this guy is just expressing his opinion and knowledge gathered throughout his years and especially voicing his concerns of the many Sith he believes to be role-playing inaccurately within the Star Wars Universe. I like how nice some of you are here and that's a good thing, keep at it. But sometimes you need to roll up your sleeves and tell someone what they're doing is wrong. And by doing that you're not only helping the lost soul but also displaying your respect to the world that is Star Wars. Do it in a friendly manner, of course. We've all started from the bottom somewhere and looking back you'd appreciate someone giving you a lesson or two.
  8. My unwavering loyalty to this damn class still remains but unlike many classes I actually feel like we Marauders/Sentinels received the short straw, shortest from my perspective. However, while we didn't get any cool animations or dynamic changes I still am able to deliver in Warzones almost each time but that painful itch from the shorthand we were dealt I can't help but to loath some of the changes. I thought Marauders were supposed to be the more mobile warriors in comparison to those havoc-like, heavy-armored Juggernauts yet it is they that received that significant speed boost ability enabling them to run faster than their lightly armored and squishy counterparts. Bioware. Ye U do dis!
  9. I understand your point but having that option would mean a lot someone like me. I mean, if a Mercenary is dumb enough to jet charge into a crowd of enemies, he'll get punished for it. But having the option and knowing it can only be used effectively at selective circumstance opens up new possibilities instead of closing them. Hell, I'll have a good laugh or two at inexperienced Bounty Hunters learning the mistake of jet charging into melee-based classes. However, a different way to see it. Is to perhaps open up a new kind of jet charge that allows you to fly/leap to targeted allies? Identical to Guardian Leap then.
  10. One of the iconic abilities you see on a skilled Bounty Hunter is when he uses his jet pack to descend into the air to reach a location or in this case an enemy. That ability, however, is lacking with mercenaries while their powertech counterparts are able to be enjoy its awesomeness. Why? Understandably, Powertechs are a more meele-centred class therefore it makes most sense they have the ability but why should that mean the Mercenaries get removed from the deal? There are other avenues we can make use of being up close to an enemy. Granted, our focus should always be to fire at a distance but that doesn't mean a intelligent player wouldn't seize the chance to 'jet charge' to an enemy, then send him flying down a cliff using 'jet boost'. Scenarios like that can really add to the Bounty Hunter experience. It has lots of potential uses that doesn't automatically make them more better. It's like an option that calls only when the circumstance is right otherwise you'll suffer dearly for going up-close and personal with a Jedi Guardian without an escape plan. TL;DR: 'Jet charge' should become a universal ability for Bounty Hunters.
  11. Star Wars inhabitants! To those that haven't checked out their twitch video showcasing the disciplines. Do it now! It's very informative and might shed some light and answer some of the questions that have been asked here. Trust me. I had some quarrels and irks about this thing but I'm starting to feel very positive about this whole thing. Take a look here if you're interested = http://www.twitch.tv/swtor/c/5252907
  12. Loving the idea behind this future installment. However, by the looks of it, it will look somewhat different from the system MMORPGS like WoW are using. Which, in my opinion, is a good sign. SWTOR needs to stand out. If every MMORPG were to be the same, it'd be quite a borefest wouldn't it? Anyway, I'll be looking forward to more information regarding this 'Disciples' and I'll remain hopeful that this will only turn for the better for the game because this game rocks. If nothing else, however.. I'll be able to fight the legendary Revan. One. Last. Time!
  13. Okay, hear me out. I know the technical meaning of it. Role-play + Player vs Player in the open world. But what I'm scared of mostly, is how many of you actually RP? And aren't here just for PVP. I hate to be caught up in role-play and then suddenly BAM! I get lolkilled out of nowhere. Are there a lot of trollers? I don't play often, but when I do I like to enjoy some role-play and on the side some fierce PVP. This does seem like the server for me. Yet I'm afraid that people view this server as a hardcore pvp server and all bets are off. Will I get any satisfactory RP?
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