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jimpops

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  1. I don't see why they can't do it two ways. Make the items obtainable from daily comms or bh comms for the people who don't mind earning it in game as well as the market for the I want it now crowd. I know they did it with the ship parts so why not with everything else
  2. Ya kinda crazy bioware puts out Omega for me3 charges 15$ adds few hours of content, which include vo, cinematics etc. Stuff with real production costs. People say its too much money. Bioware puts out 1 set of armor for 15 with no production cost, most being recolors. People say no I think that's fair cause its vanity...
  3. I think player bounties would be cool, but don't see it working in this game. There are just way too many safe zones where people can just sit. Cross faction bounties good luck getting on the others fleet, or protected bases
  4. 1. Its the Old Republic setting. Big fan since KOTOR 1&2. Though i do miss the dark jedi and sith trooper looks from the original kotor games. Also kinda put off with republic troops changing into storm/clone troopers 2. Class Stories: I like seeing how each class kinda intertwines in the big picture and how some companions know one another cross faction. 3. Combat: I like how each class plays so far and even the mirrored classes are varied enough with other skills/animations. 4. Legacy: I like having all my characters linked somehow even as minor as it is, makes the intermixing stories seem more interesting. I just wish they had more to show for those of us at legacy 50, at this point id settle for discounts on legacy perks at least if nothing new 5. Ops/Flashpoints: They are a nice break or distraction from the daily grind for credits or comms
  5. For jedi/sith: Gotta be one of my favorites from the old KOTOR games, chain saber throw!!!! Make it happen!! For Bounty hunters: Carbine/Rifle specialization please
  6. I'm all for creature type mounts but please make them attainable ingame (through quests and not just raids) as well as people would like to just buy them off the cartel market. That way all are happy
  7. I'm more curious about how they keep deciding on price points, new expansion with quests, planet and such. Subs preorder for 10$. New set of orange gear in CM more than 10$ and life day pack 20$ when the small stuff like that is valued at a bigger price kinda puts me off.
  8. Now I haven't done many MMOs so I may not know the usual pricing in f2p markets. But the ones I have played had expansion packs come out that added lots of content and many things to do for 30-40$. So I look at the market here and have to shake my head. 10$ for recolored armor sets. And 20 for getting a set if holiday items..I don't see how some people say its not overpriced
  9. My celebration moment was seeing that the main launcher is now yelling at me to buy coins now! For all this rubbish instead of promoting a in game event
  10. I think they should make more armors in game moddable first. There's a lot of green and blue pieces out there that I wish were moddable. Then maybe make exclusive ones for cross class/faction stuff. Really give craters a new toy and like the Aug kits give them the ability to make mod kits that allow u to make any piece a moddable one
  11. I should ask if their gear department is hiring. Hey bioware I know how to change rgb settings in paint too!
  12. What I love is If u bought the game at launch for 50-60$ that a pack of 5 or 6 items cost about a 3rd of the full game. I think somewhere the math is a little odd.
  13. I also liked the original animation more. And the legacy version still uses it
  14. I know MMOs have different set ups. But way I look at it is would I pay 10$ or more In a single player game for one suit of armor or weapon. No way. People rage about dlc Prices on most games, being too much for too little. And yet have NP dropping 10$ on 1 armor set here...
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