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pthalio

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  1. Im a bit upset that I can't complete the title because I was able to find a group to kill 2/3 world bosses but everytime I was online Trapjaw was no where to be found. I must have missed him every spawn and i repeatedly tried to find a group to get him but to no avail.
  2. I'd just like to be able to name the damn thing!
  3. I'm glad to see i'm not the only one who prefers the harpoon to the jetpack.
  4. I played SWG for the longest of any mmo that has been out before or since. What I loved was the openness and the ability to do a vast number of things. There weren't enough quests but the ones they had were awesome. I remember when the game started doing the Jabba chain of quests and being so excited. You could also keep some really cool items from quests. I eventually became a collector and used my player housing to open a musem. I spent more time tracking down hard to find or unusual items than i did in combat. My Favorite being a stuffed bantha doll from an early quest in Anchorhead. I was a Dancer/Teras Kasi (on Chilastra) so i had my combat options when i wanted and i could purely socialize as well. I became a Master Dancer and buffed for free, I never macro botted.. when i was entertaining i was at the keyboard every minute. Later on I also became an image designer ( allowing players to change their ingame appearance whenever they wanted) also for free and i managed to make enough money off tips to supply my other activties. I've never been big on crafting in any game but I did dabble with a second toon and found it the best crafting system i've seen. The customization was great and as some mentioned earlier you could pick out a toon by appearance and the clothing options were huge. I had some of the best times playing a game in SWG. Once early on i was grouped on Endor (which was a 'hard' planet at the time) and i was buffing my group by dancing.. at a little campfire in the middle of nowhere and on the HUD all these dots started congregating on our spot. I started to panic thinking somehow we were pulling agro... it was ewoks.. the came out of no where.. like 20 of them and started dancing with me. It was one of the coolest things ever! SWG had lots of flaws as well..the rubbernecking that some mentioned.. the whole jedi thing was handled poorly. While i loved player housing it did interfere with quests and negatively affect the landscape. Combat had lots of issues as well. I was never very good at the space combat (it often made me nauseous) The thing that ended my SWG stay way when i had to choose between being an entertainer and having combat skills.. I really loved having both. I still played well after many players left and still enjoyed it. I often equate SWG to a relationship that started out great but over time went bad and i kept going back to it, hoping it would be the way it was but it was too late. For all its flaws though it still has a special place in my gaming heart and i think ToR (or some other game) could take some things and improve on them if they desired. My current toon is named after my sadly missed Dancer and i've made her appearance as close to the original as i could as well (despite being thousands of years in the past lol)
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