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Simpanx

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  • Location
    Makeb
  • Interests
    Achievement hunting no matter the game.
  1. These are some really good points no matter the guild type and size! One thing I would like to add is: A separate way for guild recruitment, as of now starter planets and General fleet are flooded with guild recruitment messages in chat.
  2. While I was working on an achievement spreadsheet I found something odd. The total sum of points in Dailies --> Iokath --> Missions does not match the number of points that is displayed. The Missions tab shows a total of 335 but when you manually calculate the sum it's only 330 [See picture for clarification]. Not that big a deal but odd. Makes me wonder if there's an achievement that you are granted but just not displayed or perhaps just a bug. By the way, congratz merovejec for the 100%.
  3. As already mentioned, all the achievements that requires either pets or mounts should either be removed or obtainable to all players. Non-obainable achievements sucks.
  4. /signed. As already mentioned, the idea that one account takes up one spot seems like a really good idea.
  5. Both the Rancor and Vector Magnus can be bought from the event vendor with Gold Cerificates and it will count for achievement (at least I know the Rancor does).
  6. The kill will only be granted to maximum of 4 people in the group. If you are mor than four players the rest won't get the mission progress/complete the mission.
  7. Yep, this is getting ridiculous. Did it three times on hardmode and bugged all three. Tried various different ways that has been mentioned in the thread, nothing works.
  8. Last update for a while, taking a pause from the game. Name: Nether/Avantia Server: The Red Eclipse Score: 56 570 "Remove Rng and make command rank Legacy"
  9. Maybe throw in some new achievements too. Like "Get hit X times while wearing this Snowball vaccine", perhaps a couple of titles and new decos (a Wampa with a target plate on his chest)
  10. Bump! Yep, it doesn't wok, which probably means that it doesn't work for the PvP hidden achievement either. (Off topic: The DvL bosses are still bugged. Come on BW) Edit: The PvP achievement <Life of the Party> works however.
  11. I made a post about some of the reused sh*t: http://www.swtor.com/community/showthread.php?t=903170 Very disappointed by the Uprisings, I was expecting more.
  12. Just reused mechanich, sounds, animations and textures from existing operations/flashpoints/story. Absolutely nothing new or original. You can solo Storymode and probably do Hardmode with two people with companions. I'd say they are easier than all the existing Flashpoints.
  13. Exactly, I have posted it before and will post it again since I find it exremely accurate: Take LOTRO for example when it went into maintenance mode: "LOTRO now recycles. It recycles mechanics, in the form of simply upping the level limits to old content when they raise the level cap. It recycles art, sprinkling lovely new vistas with seven year old building textures. The community recycles itself, in the form of the decadent arguments and discussions, repeated over and over until any meaning other than the repetition is lost." source Sucks as I really like the game, but for every patch/expansion I feel less motivated to actually support the game as they give very little in return.
  14. I like the new chapters. I hate the walker gameplay (feels like gameplay ten years ago).
  15. Yes because the uprisings use the same mechanics and textures that is already in the game. Take Crimson Fang, literally every boss mechanich is already used in other Flashpoints (ffs even the same sounds). And like someone else already said, aprt from CXP it doesn't drop anything worthy nor does the achievements take time, I'm already at 100% on all of them (apart from the bugged). That should not be possible after only one week of casual gameplay. Also, there are absolut zero new "real" content in the expansion, apart from the story.
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