ajjw
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Posts
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Joined
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10 GoodPersonal Information
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Location
Manchester, UK
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Interests
Programming, TheoryCrafting & Film
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Occupation
Student: MEng Computer Systems Engineering
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I Thought Anti-Aliasing Was Being Added To Graphics Options With U1.1?
ajjw replied to Gilbara's topic in General Discussion
AKA 0x, 0x and 1x. Considering most people are used to between 4x and 24x (AA type depending) it's a pretty terrible implementation. Turn it off and force a higher one in your graphics card's drivers. -
Anyone else who waited for 1.1 to decide if they unsub or not?
ajjw replied to zolthie's topic in General Discussion
But then they'd make a really nice logo when trying to get a company to buy it, but then sell them one at 1/5th the resolution. It's what they're best at. -
Oh god, I hope to god you're trolling with this one. I cannot even comprehend how you could have physically typed that sentence without cringing. Cast bars mean something in this game? As compared to WoW? Right. So, in WoW, if I have a 1.5s cast Mount, or a 2.5s cast Heal, I'll get the speed boost of a Mount after 1.5s or my target will be immediately Healed after 2.5s. Now let's look at this game, same scenario. After 1.5s casting my Mount, if I move I'm instantly dismounted, because the ACTUAL cast time of the Mount is more like 2s, not 1.5s, regardless of what the UI is telling you. Casting a 2.5s Heal, well, you expect your Tank to recover HP the moment your cast bar finishes, right? Nope. Your 2.5s Heal actually has a 2.7-2.9s cast time, again regardless of what the UI is telling you. "This isn't WoW, cast bars mean something". ****, don't think I've read something that stupid in a long time.
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Nagas will always fail after a given period of time due to a pretty big design fault as I discovered when I took mine apart. When you press either of the two main buttons (Left/Right Click), two plastic prongs actuate a corresponding button on the mouse's base. Over time these prongs erode, leaving a white dust on the inside of the mouse. While you can clean away this dust the first few times to essentially breathe some new life into the mouse, the prongs eventually erode so much that they cannot physically actuate the buttons anymore. If your handywork is good, you can easily repair this by fixing something of the right length to the end of the prongs so that they fully actuate the buttons again, but for most people the mouse is dead. I've found in general that Razer products are sub-par when it comes to build quality (this goes for their keyboards, mice and headsets). I swapped to a Logitech G9x after my 2nd Naga failed for the same reason and, while it took some getting used to no longer having the 12-button sidepad, I haven't looked back since.
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Evidently you have no idea what the term 'Modding API' actually means.
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Listen, I agree with you, SW:TOR runs hotter than other games that are much more graphically demanding that this one. However, I have HWM running all the time. Since I cranked my fan up to 45% a few days ago, I've never gone above 70*C playing SW:TOR, even at prime time with tonnes of people on Fleet. If turning up the fan(s) on your own card isn't helping, there's a problem with your cooling. Yes, BioWare need to optimise their game. It runs hotter than it should. Hot enough to fry cards? Not unless your cooling is sub par.
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Clicky for Idle Temps After Buying/Selling on the GTN for the past five or six minutes, new Temps: Clicky Edit: When my card's fan was still set to Auto (27%), I'd probably see 35*C Idle and ~75*C on the Fleet. In conversations with NPCs the card would peak at 86*C. With the fan now set to Manual (45%), there's no discernible change in sound, yet it now Idles between 25*C and 28*C and, as you can see in the pics, settles at ~49*C on the Fleet.
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Stupidly I realised my card's fan was still set to Auto (so at like 27%). Cranking it up Manually to 45%, there's no change in sound but now it idles at 28*C (my case's ambient temp) and runs SW:TOR at an average 55*C, but can vary between 48*C and 66*C. Overall am much happier. Silly thing is, I could have sworn I had the fan cranked up already. Ah well, I'm an idiot. It's still true that this game heats my card up further than much more graphically intensive games, though (BF3 maxed out averages at like 43*C, so SW:TOR is still running roughly 10*C hotter the majority of the time).
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Really? Every alt I level up, I do the 1 Warzones Played daily as soon as I get to the Fleet at ~lv 16 and always have 12.5k+ HP. A well equipped lv 20-25 with Bolster will be sitting at 13k HP in a Warzone too. How you have less than 12k HP as a lv 50 is beyond me.
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SWTOR Running Amazingly on YOUR Machine ? Please Post Specs !
ajjw replied to TheSpoils's topic in General Discussion
i5 750 @ 3.2 GHz 8GB DDR3 CAS-8-8-8-24 @ 1333 MHz XFX Radeon HD5850 Black Edition @ 775 MHz / 1125 MHz 1TB 7200RPM SATA 6Gb/s HDD As you can see, my rig is pretty crap compared to yours yet I also don't have many performance issues. I run with a steady 60fps (Vsync forced on through Catalyst) everywhere except the Fleet where I fluctuate between 45 and 60fps. Interestingly I experience the same load times as yourself - For me, the first 25 levels worth of planets (so everything up to and including Nar Shadaa) load really quickly, like 8s on average. However, all planets after Nar Shadaa take at minimum 25s to load, sometimes more. Wouldn't surprise me if they optimised and polished the first 25 levels worth of content more to impress people at launch and get them hooked. I'm sure they'll improve those load times eventually (fingers crossed, anyway). I've been thinking of grabbing a decent SSD for my Windows install & SW:TOR, though I've heard some people already with SSDs are getting pretty long load times on some planets regardless. Will have to see. -
Default Quick Should ALWAYS Be On The Bottom
ajjw replied to MichellMich's topic in General Discussion
Near all the other Action Bar options is a tick-box for "Enable Cover Bar".