Jump to content

agntt

Members
  • Posts

    13
  • Joined

Reputation

10 Good
  1. Instead of documenting changes, they seemed to have spent that time for adding more items to cartel market. j/k, they prolly have lost the control of their internal revisions of devbuilds, that is the only possible reason they don't even know this happened. One more nail into the current dev teams coffin. Might even be a bugged development version of TFB that came with ancient hypergate.... after all the plan was to release them together.
  2. Well, if you get 240 fleet comms from the new space missions, you can get grade 8 material crate every day. Compared to old 18min, 40 comms VS 30min, 240 comms, difference is GIGANTIC. So in other words you get 1-4 stabilizers(200-800k creds) every day and you can use those to obtain BIS gear. The logic goes like this. You spend RL money to buy upgrades into Soloplayer minigame. Then you use the rewards from your solo minigame to get gear that is equal to currently hardest raid content. If this is not P2W, then i dont know what is.
  3. Anyone tested RE those grade 7 upgrades with cybertech yet? If they will give you stabilizers, the game has become 100% pay to win.
  4. *** server queue at light load?
  5. This is a dangerous way, even when its currently only space missions.... nobody really cares about those anyway. But if they now add space missions to be easy way into 61/63 gear and you have to buy/grind those upgrades, then it will cross the line probably for most players. Personally im afraid that soon we are going to see either grade 8 crafting mats packs or just the 27 barrels/plates/mods for sale in cartel market. That is something a greedy company would do as a final attempt to rip off their playerbase.
  6. Actually there is. Currently your unable to equip crafted purple items regardless of your subscription/authorization status. Pretty much game breaker for lowbies, just like the companion bug was last week. But you have right to be mad about it, seems like bioware has nonexistent Q/A team, or completely incompetent one. Two gamebreakers in row they need to hotfix, specially when the initial patch didnt even fix any major issues. It almost smells like they only focus on cartel market right now and ignore the other issues completely.
  7. The whole thing with Section X is just something my common sense is unable to understand.... Why waste weeks of development time to create repeatable content that sucks so hard that you need to be masochist to ever do that quest again. All Section X quests are more or less designed to exist in a single player game, not in MMO
×
×
  • Create New...