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Gilnor

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  1. Yup, same thing. And a friend of mine too. We had just finished a FP, infinite loading screen and now can't go back to the server. I can go back to US servers though.
  2. I do hope they hear you! I honestly do.
  3. Neither. Last time they said they would be "severe" with an exploit they gave 4 days suspension to exploiters as far as I could gather. I'm pretty sure this is just an act not to lose the casuals as well after eradicating the last progression raiding players last night. Still was a very good comment. Made me giggle.
  4. Yes, because people "play" Cartel Market. /facepalm /rolleyes
  5. I'm actually now thinking how on Earth do these devs even have a job at any MMO... This is beyond ridiculous. How stupid does this dev team thinks its player base is? I'm baffled at this completely absurd logic (or lack thereof).
  6. Don't forget that, unless they've changed it, you can also get a proc to Demolish with lacerate.
  7. I agree with you but if you make a FP as hard as Lost Island at this point in the game, the only thing you'll get is people asking for a nerf because they can't do it.
  8. It's 1% more and it's 1% that will be paying a subscription. and 1% of 500000 players is like 5000 players. So... It's 5000 more people playing and paying. If you don't want that 1% then, I rest my case. That's also 5000 people that will be doing HM FPs from time to time and will be able to carry said casuals through content that they can't do for various reason (lack of experience due to lack of time to play, lack of gear, lack of skill, etc...). Oh and by the way, if the casuals are all still here, if it's just that 1% the game have lost why are we even talking about getting people back?
  9. If you want this game to go forward then you are all wrong. What they need to do is stop focusing on the Cartel Market (which they won't as I'm pretty sure that's where they are getting their money to keep the game afloat) and focus on content. They need to stop catering for bad players and make content that's actually a challenge so the top players feel this is a game worth playing. Content that actually lasts months to clear out and not days or hours as was the case of DP NiM. They also need to get their act together when technical problems are concerned. When 2.8 was put out TRE was unplayable for three days and it took them one full day to even look into the problem and they've only acknowledged that there was a problem on the second day and the fix they've said that they "thought" they had a solution for it and that they "maybe" would put it out on the following day (which, in their defense, they did). I know this happened on other servers as well though not with the severity it affected TRE. This is what they need to work on not on new HM FPs. No one is coming back to this game to do HM FPs.
  10. Do you want me to list those that are/were left in the game after 2.8 and were involved with top progression? Worry about your own Guild and leave the others to tend for themselves. Thanks. DoB is very much alive. P.S.: This goes for you too Jennifer.
  11. Thanks for the reply but, unfortunately, it comes a bit too late and doesn't say much. The problem started on Tuesday and it has been two days without anything relevant from you guys. There was very little communication and no relevant communication. Worse is that the news you deliver is: we will fix it tomorrow... maybe. People are paying for a service, they deserve better than that. Also considering that this attitude of the devs disappearing from the face of the planet every time (and there has been way too many) something goes terribly wrong is just not acceptable. The word incompetence comes to mind but I'll settle for lack of professionalism. With so much competition out there, the only thing you still have with a good name on your product is the "Star Wars" part, which will keep a lot of people here but will certainly cause an exodus of players to other games. This brings me back the early days of the game when due to constant "technical difficulties" the game went from being over populated to having servers completely desert. /sigh The good old days from 20 people on the fleet at peak hours. Hold on to those players that still want to play this and learn from past mistakes. You might still have a chance to save this game. Then again, perhaps not. Time will tell.
  12. The devs are NOT listening, or rather reading, so there's no reason for us to be pointing what's wrong with the server/game. We know what's wrong. The devs don't and they don't even care. Just let it go guys.
  13. /signed For me I have a few days to think and sleep on this epic failure both on the content aspect of it as on the technical aspect of what happened today. In any case, and more importantly, congrats to Zorz and other guilds out there that were/are trying this new DP NiM. Good luck guys!
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