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JesseFiggy

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    playing STWORS (I'm addicted) and reading
  1. Bioware! PLEASEEEEE Make this happen, several SHs for Guild just makes sense, if an indivdual can do it then guild should be able to as well! Please please please!
  2. That would be awesome but unfortunately the problem is that SWTOR leveling up system is centered around new planets, hence the new level cap with Makeb, that would mean they would have to create a few more planets ( which i have no doubt they will do in time ) but it would take a while to implement. I would love to see that !
  3. Ahhhh haha didn't think of that ! But hey it's just an idea I wanna see where it goes
  4. So perhaps its just me, but I feel that all of my characters, once reaching level 55 become some what useless. No completely. Obviously when one reaches 55 they can do FP's, PVP WZ, and more. However the focus is on getting new and better armor to improve ones character to be more powerful. This is great however it loses its usefulness if you become powerful for the sake of power... so what. So I would like to propose a new Idea. I propose a strictly regulated and intense tournament every week. This tournament would only apply to lvl 55 players. And it would be set up loosely as the following. 1. Only lvl 55 allowed to participate 2. There are 4 Ancient Seats that have existed long ago in the Rakata empire that were held only by the strongest and most powerful. These seats will be competed for constantly and held for a week. Then the tournament will start again. 3. It will begin with a team from each guild submitting 4 players lvl 55 into a queue that will bring them to a 3 stage tournament map. 4, The Tournament will consist of PVP interactions facing both online enemy players and computer generated players/, the PVP players will have 3 trials to go through to prove their strength, working with their team against the terrain, obstacles and other enemy teams. once a player has died they will only have 3 re-spawns to continue to assist their team mates. After that the player who fails will be kicked off the map and the team will be left with the 3 players. This will weed out the teams that do not make it. \ 5. After the first round is over a second round will ensue that will only have the players that survived the previous round. The teams will go through a similar trial facing both online enemy teams and PC generated players. This level will be a little harder, eliminating more players and teams. This should leave a select amount of players to face each other and leave a standing team. The team that survives will not battle amongst themselves to see who is the strongest. Whoever wins this last battle will gain the Ancient Seat for a week with bonus points and privileges both for himself and his guild. 6. The bonuses would include, armor mods, hilts, blasters etc. along with xp points for the guild ( this would affect lower level players in that guild) 7. The player who controls the Ancient Seat will also be able to guide their guild with newly given powers, for example once the seat is gained by the player will be required to go to a terminal and prove that he has the Seat with a badge that he will receive and he can trade that Ancient Seat badge in for a perk for the week, ( perks such as double xp for the whole guild, reduced prices when doing sales transactions, new unlocked colors, and armor for the guild etc. ) 8. There would be 4 of these tournaments going on weekly hence the 4 Ancient Seats Ok so I understand there is A LOOOOOTTTTT to this that is over looked but the point im trying to drive is that once Level 55 is reached it will give SWTOR players more incentive to spend more time on SWTOR to get that honor of being on one of the Ancient Seat, this will make reaching lvl 55 worth it and not just get and buy armor for the sake of power but to reach glory on the Ancient Seat! The player can even be rewarded a new title " Ancient Seat Thane " or whatever you guys come up with. PLEASE let me know what you think , anyone! Especially the SWTOR developing team! Thank you !
  5. So perhaps its just me, but I feel that all of my characters, once reaching level 55 become some what useless. No completely. Obviously when one reaches 55 they can do FP's, PVP WZ, and more. However the focus is on getting new and better armor to improve ones character to be more powerful. This is great however it loses its usefulness if you become powerful for the sake of power... so what. So I would like to propose a new Idea. I propose a strictly regulated and intense tournament every week. This tournament would only apply to lvl 55 players. And it would be set up loosely as the following. 1. Only lvl 55 allowed to participate 2. There are 4 Ancient Seats that have existed long ago in the Rakata empire that were held only by the strongest and most powerful. These seats will be competed for constantly and held for a week. Then the tournament will start again. 3. It will begin with a team from each guild submitting 4 players lvl 55 into a queue that will bring them to a 3 stage tournament map. 4, The Tournament will consist of PVP interactions facing both online enemy players and computer generated players/, the PVP players will have 3 trials to go through to prove their strength, working with their team against the terrain, obstacles and other enemy teams. once a player has died they will only have 3 re-spawns to continue to assist their team mates. After that the player who fails will be kicked off the map and the team will be left with the 3 players. This will weed out the teams that do not make it. \ 5. After the first round is over a second round will ensue that will only have the players that survived the previous round. The teams will go through a similar trial facing both online enemy teams and PC generated players. This level will be a little harder, eliminating more players and teams. This should leave a select amount of players to face each other and leave a standing team. The team that survives will not battle amongst themselves to see who is the strongest. Whoever wins this last battle will gain the Ancient Seat for a week with bonus points and privileges both for himself and his guild. 6. The bonuses would include, armor mods, hilts, blasters etc. along with xp points for the guild ( this would affect lower level players in that guild) 7. The player who controls the Ancient Seat will also be able to guide their guild with newly given powers, for example once the seat is gained by the player will be required to go to a terminal and prove that he has the Seat with a badge that he will receive and he can trade that Ancient Seat badge in for a perk for the week, ( perks such as double xp for the whole guild, reduced prices when doing sales transactions, new unlocked colors, and armor for the guild etc. ) 8. There would be 4 of these tournaments going on weekly hence the 4 Ancient Seats Ok so I understand there is A LOOOOOTTTTT to this that is over looked but the point im trying to drive is that once Level 55 is reached it will give SWTOR players more incentive to spend more time on SWTOR to get that honor of being on one of the Ancient Seat, this will make reaching lvl 55 worth it and not just get and buy armor for the sake of power but to reach glory on the Ancient Seat! The player can even be rewarded a new title " Ancient Seat Thane " or whatever you guys come up with. PLEASE let me know what you think , anyone! Especially the SWTOR developing team! Thank you !
  6. So perhaps its just me, but I feel that all of my characters, once reaching level 55 become some what useless. No completely. Obviously when one reaches 55 they can do FP's, PVP WZ, and more. However the focus is on getting new and better armor to improve ones character to be more powerful. This is great however it loses its usefulness if you become powerful for the sake of power... so what. So I would like to propose a new Idea. I propose a strictly regulated and intense tournament every week. This tournament would only apply to lvl 55 players. And it would be set up loosely as the following. 1. Only lvl 55 allowed to participate 2. There are 4 Ancient Seats that have existed long ago in the Rakata empire that were held only by the strongest and most powerful. These seats will be competed for constantly and held for a week. Then the tournament will start again. 3. It will begin with a team from each guild submitting 4 players lvl 55 into a queue that will bring them to a 3 stage tournament map. 4, The Tournament will consist of PVP interactions facing both online enemy players and computer generated players/, the PVP players will have 3 trials to go through to prove their strength, working with their team against the terrain, obstacles and other enemy teams. once a player has died they will only have 3 re-spawns to continue to assist their team mates. After that the player who fails will be kicked off the map and the team will be left with the 3 players. This will weed out the teams that do not make it. \ 5. After the first round is over a second round will ensue that will only have the players that survived the previous round. The teams will go through a similar trial facing both online enemy teams and PC generated players. This level will be a little harder, eliminating more players and teams. This should leave a select amount of players to face each other and leave a standing team. The team that survives will not battle amongst themselves to see who is the strongest. Whoever wins this last battle will gain the Ancient Seat for a week with bonus points and privileges both for himself and his guild. 6. The bonuses would include, armor mods, hilts, blasters etc. along with xp points for the guild ( this would affect lower level players in that guild) 7. The player who controls the Ancient Seat will also be able to guide their guild with newly given powers, for example once the seat is gained by the player will be required to go to a terminal and prove that he has the Seat with a badge that he will receive and he can trade that Ancient Seat badge in for a perk for the week, ( perks such as double xp for the whole guild, reduced prices when doing sales transactions, new unlocked colors, and armor for the guild etc. ) 8. There would be 4 of these tournaments going on weekly hence the 4 Ancient Seats Ok so I understand there is A LOOOOOTTTTT to this that is over looked but the point im trying to drive is that once Level 55 is reached it will give SWTOR players more incentive to spend more time on SWTOR to get that honor of being on one of the Ancient Seat, this will make reaching lvl 55 worth it and not just get and buy armor for the sake of power but to reach glory on the Ancient Seat! The player can even be rewarded a new title " Ancient Seat Thane " or whatever you guys come up with. PLEASE let me know what you think , anyone! Especially the SWTOR developing team! Thank you !
  7. So perhaps its just me, but I feel that all of my characters, once reaching level 55 become some what useless. No completely. Obviously when one reaches 55 they can do FP's, PVP WZ, and more. However the focus is on getting new and better armor to improve ones character to be more powerful. This is great however it loses its usefulness if you become powerful for the sake of power... so what. So I would like to propose a new Idea. I propose a strictly regulated and intense tournament every week. This tournament would only apply to lvl 55 players. And it would be set up loosely as the following. 1. Only lvl 55 allowed to participate 2. There are 4 Ancient Seats that have existed long ago in the Rakata empire that were held only by the strongest and most powerful. These seats will be competed for constantly and held for a week. Then the tournament will start again. 3. It will begin with a team from each guild submitting 4 players lvl 55 into a queue that will bring them to a 3 stage tournament map. 4, The Tournament will consist of PVP interactions facing both online enemy players and computer generated players/, the PVP players will have 3 trials to go through to prove their strength, working with their team against the terrain, obstacles and other enemy teams. once a player has died they will only have 3 re-spawns to continue to assist their team mates. After that the player who fails will be kicked off the map and the team will be left with the 3 players. This will weed out the teams that do not make it. \ 5. After the first round is over a second round will ensue that will only have the players that survived the previous round. The teams will go through a similar trial facing both online enemy teams and PC generated players. This level will be a little harder, eliminating more players and teams. This should leave a select amount of players to face each other and leave a standing team. The team that survives will not battle amongst themselves to see who is the strongest. Whoever wins this last battle will gain the Ancient Seat for a week with bonus points and privileges both for himself and his guild. 6. The bonuses would include, armor mods, hilts, blasters etc. along with xp points for the guild ( this would affect lower level players in that guild) 7. The player who controls the Ancient Seat will also be able to guide their guild with newly given powers, for example once the seat is gained by the player will be required to go to a terminal and prove that he has the Seat with a badge that he will receive and he can trade that Ancient Seat badge in for a perk for the week, ( perks such as double xp for the whole guild, reduced prices when doing sales transactions, new unlocked colors, and armor for the guild etc. ) 8. There would be 4 of these tournaments going on weekly hence the 4 Ancient Seats Ok so I understand there is A LOOOOOTTTTT to this that is over looked but the point im trying to drive is that once Level 55 is reached it will give SWTOR players more incentive to spend more time on SWTOR to get that honor of being on one of the Ancient Seat, this will make reaching lvl 55 worth it and not just get and buy armor for the sake of power but to reach glory on the Ancient Seat! The player can even be rewarded a new title " Ancient Seat Thane " or whatever you guys come up with. PLEASE let me know what you think , anyone! Especially the SWTOR developing team! Thank you !
  8. So perhaps its just me, but I feel that all of my characters, once reaching level 55 become some what useless. No completely. Obviously when one reaches 55 they can do FP's, PVP WZ, and more. However the focus is on getting new and better armor to improve ones character to be more powerful. This is great however it loses its usefulness if you become powerful for the sake of power... so what. So I would like to propose a new Idea. I propose a strictly regulated and intense tournament every week. This tournament would only apply to lvl 55 players. And it would be set up loosely as the following. 1. Only lvl 55 allowed to participate 2. There are 4 Ancient Seats that have existed long ago in the Rakata empire that were held only by the strongest and most powerful. These seats will be competed for constantly and held for a week. Then the tournament will start again. 3. It will begin with a team from each guild submitting 4 players lvl 55 into a queue that will bring them to a 3 stage tournament map. 4, The Tournament will consist of PVP interactions facing both online enemy players and computer generated players/, the PVP players will have 3 trials to go through to prove their strength, working with their team against the terrain, obstacles and other enemy teams. once a player has died they will only have 3 re-spawns to continue to assist their team mates. After that the player who fails will be kicked off the map and the team will be left with the 3 players. This will weed out the teams that do not make it. \ 5. After the first round is over a second round will ensue that will only have the players that survived the previous round. The teams will go through a similar trial facing both online enemy teams and PC generated players. This level will be a little harder, eliminating more players and teams. This should leave a select amount of players to face each other and leave a standing team. The team that survives will not battle amongst themselves to see who is the strongest. Whoever wins this last battle will gain the Ancient Seat for a week with bonus points and privileges both for himself and his guild. 6. The bonuses would include, armor mods, hilts, blasters etc. along with xp points for the guild ( this would affect lower level players in that guild) 7. The player who controls the Ancient Seat will also be able to guide their guild with newly given powers, for example once the seat is gained by the player will be required to go to a terminal and prove that he has the Seat with a badge that he will receive and he can trade that Ancient Seat badge in for a perk for the week, ( perks such as double xp for the whole guild, reduced prices when doing sales transactions, new unlocked colors, and armor for the guild etc. ) 8. There would be 4 of these tournaments going on weekly hence the 4 Ancient Seats Ok so I understand there is A LOOOOOTTTTT to this that is over looked but the point im trying to drive is that once Level 55 is reached it will give SWTOR players more incentive to spend more time on SWTOR to get that honor of being on one of the Ancient Seat, this will make reaching lvl 55 worth it and not just get and buy armor for the sake of power but to reach glory on the Ancient Seat! The player can even be rewarded a new title " Ancient Seat Thane " or whatever you guys come up with. PLEASE let me know what you think , anyone! Especially the SWTOR developing team! Thank you !
  9. I Completely agree the Sith Inquisitor story is good for a background story. The difference between the Sith Warrior and the Inquisitor is that the Warrior story board you actually feel as if your moving the empire closer to the brink of war and that there actually is a legitimate power struggle that leads back to being true to the Emperor. In the Inquisitor story that feeling is lost in the search to find a cure for yourself while completely ignoring the war and the power struggles in the empire. Although you are forced to fight Darth Thanaton; the emphasis is still on surviving rather moving the empire towards victory in the war against the republic
  10. I agree on the space part I remember playing Star wars Galaxies which wasnt as good as this one when it came to game play but there space missions were pretty awesome and a lot of freedom was given. STWOR has great scenery but that rail controlled aaspect really takes a lot away from it. Almost seems as if it was a last minute add on
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