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Sparkin

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  1. I have bumped this thread. I am ever hopeful for a response. Regards Spark
  2. Someone at the Bioware please acknowledge this. Are there any plans to raise this limit on the number in a guild? We currently have 3 guilds because our numbers are so large and we operate out of a customised channel where there is no regulation or anything. This has and will lead us to significant difficulties when we try and reconcile the members list, figure out when they joined and to be in a position to regulate chat and membership in our customised channel. If you would like any more information on this please ask. Also it is nice that you have fixed the /roll function. However it doesnt pull up the numbers for everyone to see in party chat. regards, Spark
  3. just to see what others think to these ideas Appreciate it getting moved to the right place.. Crash
  4. Greetings Bioware, A critical issue for us in The Older Gamers is the max number allowable in a guild. On the American Server we have over 500 players as in individual players and this creates some challenges. If everyone was to have 8 toons 500/8 = 70 ish players in the guild. This really doest work for us. Could you kindly resolve this. Also, thanks for assigning the /roll (Nummber) Function. The only problem is that party members cant see the rolls made by other players. Its an improvement could you kindly fix this as welll? Another Issue we have is the customised chat channel commands do not work that well. We have been forced to use the customised chat channel and we have little or no control over it. This has only been required as we have more than the guild number cap allows. I would really appreicate some feedback on these issues as it is becoming a bit challenging in game and has led to some drama we could have done without. I put this out to you as a polite request. Thanks and I look forward to hearing from you. Crash
  5. This is for the attention of any developer. I would really like you to take this on board as it has given us some challenges. I am a lowly member of "The Older Gamers" on Jek Jek Tar Server. We organised a raid to take down the World Boss on Corusant. We killed him. The problem that we had was that we were not able to roll for the loot as individuals. /roll or /roll 100 or /dice or anything didnt work. I think the developers are doing a great job. This is one of the issues I hope you can sort out very quickly as with a guild of over 1000 Older Gamers it would be good to have a decent mechanism to prevent arguements happening over loot. We will be organising raids and the raid leaders will be deciding the exact loot rules for each group. It will help us to have a /roll facility. Thanks Gentleman and Ladies, All my best Sparkin
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