I tottaly agree with this post. As a melee, while i do enjoy the aesthetic that is animation syncing when the sabers clash and such like a real duel, the fact that the animations have to finish before anything else can be inputted really throws off any meaningful rotation.
I have to watch my back stabs wind up a couple times as if the server is trying to make the other character perform an animation to either block it or whatever. It really slows things down allot.