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PziCrow

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  1. I die in 30 secs, when doing nothing but barrel roll + charge shields. You guys not reading posts?
  2. The thing is, that I am under constant fire, I have to keep the power on shields (if not, I die in 2 secs!) And this is with stearing the ship around like a madman and pressing barrel roll button. I have no time to also fire missiles or blasters. So, from what you're all writing, it must be a bug, that causes me to take 1000% more damage for each hit I take. Or something like that, because it is THAT frikking hard.
  3. I don't mind a challenge either. I love it that something is hard and not just to be walsed through. But these mission are so hard (for me at least) that it feels like I'm a lvl 1 sniper, equipped with a broken lightsaber and my mission is to defeat 5 lvl 50 operation bosses, all at once. And the only ability I have to use, is "throw lightsaber".
  4. No matter what I do, there is NO WAY to make ith through the grade 7 space missions. I have best upgrades for my ship and use all the abilities (well, the FEW!!!) that the spaceship has. But no matter how hard I try, I can't survive more than 30 seconds in these. The only thing I can do to survive a few seconds longer, is to only press barrel roll and stear the spaceship around like a maniac to avoid getting hit. But seriously, where's the fun in only being able to survive for about ½ a minut without so much as being able to do 1 of the objectives. There's absolutely NO FRIKKIN point in getting grade 7 ship upgrades other than to make grade 5 missions easier.
  5. 1. Make type of quests (normal, H2, H2+, H4, H4+) "visible" on questgiving NPC's, before having to go through conversation to discover what type the quest is. I don't do all the group quests when leveling up, so no knowing if a quest is for groups before starting a conversation, makes leveling up taking A LOT of time. Maybe give the different quest types a different triangle color, or add more visual "effect" to the triangle. Maybe a star inside for H4+ quest and so on. Or maybe like this: All quests - Yellow triangle. Normal quest - Nothing additional. H2 quests - Yellow triangle + H2 H2+ quests - Yellow triangle + H2+ And so on, you get the idea 2. Option for making tooltip window bind to mouse on all abilities, items and whatnot. 3. Companions have a tendency to look like they're twisting their backs or necks into very uncomfortable positions, because they are "targeting" my character. This is because of heads pointing in the direction of the thing being targeted. Could this "Head-have-to-follow" be taken away, so companions don't get hurt? 4. The ability to see quest rewards. Makes it easier to plan ahead. Ex.: picking a pair of boots from a quest reward that also offered some other gear, like gloves or something. In this ex. the boots are the better upgrade, so I choose them. Next quest I turn in only offers boots that are even better. Now I'm sad, because I could have gotten some nice gloves from the first quest. Now I'm standing there with 2 pairs of boots, thinking: "Bah, more vendor trash. 5. Better visibility in tooltips for known schematics, pets and various items. It gets hard to remember which things you already know, on which character, like the authorization item that allows access to the grey secant, when playing on multiple characters at 50.
  6. Good stuff, but honestly, I'd be more interested in getting all the bugs fixed than you guys at BW just continuelsy adding new content, ultimately adding more bugs. There are so many bugs and generally just flaws of all kinds, that this game still feels like a beta version. And some of the bugs currently in the game, have been running wild since beta!!! So come on BW, fix the game, before adding more content.
  7. Weapons also won't holster, if you "use" a questitem on the ground, that you need your weapon for, as in having to shoot/hit something, Then the weapon stays in the hand and your character runs around as if the weapons is holstered. It looks really odd and have told BW about this months ago, still nothing happens O.o
  8. Took a screenshot and manually put in a black square, to show the huge area the hitbox is for this particular creature, so people can see what we're talking about. http://imageshack.us/photo/my-images/26/targethitbox.jpg/ Some creatures/NPC's have even bigger hitboxes. The biggest I've seen, is about 5 times bigger than the creature itself. And in many cases, as seen in the SS, the box is offset to one side. Please fix the size of these hitboxes!!!
  9. I just love how amazing the surroundings look in this game and when I stumpled upon Hoth's cold and harsh, yet beautiful icy landscape, I just had to climp a mountain and take this picture http://imageshack.us/photo/my-images/155/hothmountaintopview.jpg/
  10. Seriously... No search funtion on a forum, where thousands of people post comments every minut? Finding anything here, is worse than finding a unique pin in a planetsize pile of pins.
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